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An adventurous 7 year old boy who likes dinosaurs

A pony and his owner a girl named Ruby dreaming of becoming rodeo stars and both supporting each other in their dreams

### Key Points for Illustrations 1. **Temir in the City**: - Temir packing for his trip with excitement. - Busy cityscape in the background. 2. **Arrival at Kurkuzhin**: - Temir running towards his grandparents' cozy cottage. - Warm, welcoming scene with birds and flowers. 3. **Grandparents’ Warm Welcome**: - Grandma hugging Temir. - Grandpa smiling with a tractor in the background. 4. **Tractor Adventure**: - Temir climbing onto the big red tractor. - Grandpa guiding him with a proud expression. 5. **Driving the Tractor**: - Temir laughing as he drives through the cornfields. - Rows of tall corn swaying around them. 6. **Hiking in the Mountains**: - Temir and Grandpa walking through a forest, surrounded by trees. - Beautiful mountain scenery in the background. 7. **Rescuing the Rabbit**: - Temir gently freeing the rabbit from the bushes. - Grandpa encouraging him nearby. 8. **View from the Mountain Top**: - Temir gasping at the stunning view of the village below. - A bright sunset casting golden light over the scene. 9. **Bedtime Reflection**: - Temir snuggled in bed, smiling as he thinks about the day. - A cozy, peaceful bedroom atmosphere. 10. **Dreaming of Adventures**: - A dreamy illustration of Temir imagining future adventures in Kurkuzhin, surrounded by nature and animals.

Lily's Big Move" is a vibrant, heartfelt story for children aged 5-7 years old. The story follows 6-year-old Lily, a shy but curious girl with curly chestnut brown hair and bright green eyes. She loves her teddy bear, Mr. Cuddles, who provides her comfort during challenging times. When Lily’s family moves from their familiar home to Morocco, she faces the excitement and anxiety of adjusting to a new country. Lily’s mom, a nurturing woman in her early 30s with wavy dark brown hair and warm brown eyes, and her dad, a tall, warm, and playful man with a well-groomed beard and tan complexion, support her through this significant life change. In Morocco, Lily struggles with new foods, a different language, and making new friends. At school, she feels out of place until she meets Sam, a 7-year-old boy with sandy blonde hair, blue eyes, and a freckled face, who helps her feel welcome. As Lily begins to navigate her new surroundings, her patient and encouraging teacher, a warm woman in her mid-40s with short curly black hair and a deep brown complexion, guides her through the language and cultural barriers. Lily also finds comfort in video calls with her loving grandparents. Her grandma, with soft green eyes and silver-gray hair, and her grandpa, with a full mustache and thinning white hair, reassure her and keep her connected to her old home. Through resilience, courage, and the support of her family and friends, Lily learns to embrace her new environment, finding confidence and happiness in her new life. The story emphasizes the importance of communication, emotional expression, and the beauty of exploring new cultures, making it a perfect read for young children experiencing similar transitions.

Adam goes to a new school and feels scared but he learns new rules, meets new staff and settles in day by day.

A cat that loves to swing in a playground

Japanese Sight Words

The story of a girl name Abakita

prompt: Page 1: Emma loved superheroes. She wore a red cape everywhere—at home, at school, even to the grocery store! "One day, I’ll have real superpowers!" she told her dog, Buster. Page 2: At school, Emma saw her friend Leo sitting alone. His head was down, and he wasn’t smiling. "Something is wrong," Emma thought. Page 3: She walked over and asked, "Are you okay, Leo?" Leo sighed. "I lost my favorite toy. I feel really sad." Page 4: Emma thought about how she would feel if she lost her teddy bear, Cuddles. Her heart felt a little heavy. Page 5: "I understand, Leo. Losing something special is hard. Do you want me to help you look for it?" Leo’s face brightened. "Really? You would help me?" Page 6: Together, they searched the classroom. They peeked under chairs, inside cubbies, and behind bookshelves. Page 7: Finally, near the art table, Emma spotted a small red car. "Leo, look! Is this your toy?" Page 8: Leo gasped. "Yes! Thank you, Emma!" He hugged his toy car tightly. Page 9: At that moment, Emma felt something amazing—her heart felt warm and happy. Page 10: That night, she told Buster, "I think I do have a superpower!" Page 11: Buster tilted his head. Emma giggled. "Empathy is my superpower! When I understand how others feel and help them, I make the world better!" Page 12: The next day, Emma wore her cape proudly, knowing she had a power that didn’t need magic—just kindness and a big heart.

Create a 10-slide digital storybook for children aged 4–10. The storybook should introduce and explain four key nutrition assistance programs: • WIC (Women, Infants, and Children) • NSLP (National School Lunch Program) • SBP (School Breakfast Program) • CACFP (Child and Adult Care Food Program) Your story should educate young readers using simple language and engaging visuals. Incorporate community nutrition education principles, behavior change theories, cultural competence, and marketing strategies. Assignment Instructions: 1. Planning Phase A. Community Assessment • Choose a Target Group: Select a specific community (e.g., low-income urban families, rural populations, immigrant communities). You can use a group from a previous assignment if applicable. • Research: Find information about the nutritional status and challenges children in this community face using reliable sources like government health reports or academic studies. • Identify Knowledge Gaps: Determine what these children and their families might not know about nutrition and available food assistance programs. B. Set Objectives and Choose a Behavior Change Theory • Define Goals: Set clear, specific objectives for your storybook (e.g., increase awareness of nutrition programs among children aged 4–10 in your chosen community). Community Nutrition Assignment 3 Instructions • Select a Theory: Pick a behavior change theory to guide your content (e.g., Social Cognitive Theory, Health Belief Model etc). • Plan Implementation: Outline how you will use the chosen theory to influence children's perceptions and behaviors about nutrition.

Once upon a time, in a cozy suburban home filled with laughter and playfulness, there lived a lively and creative 7-year-old boy named Max. Each morning, Max woke up to the delightful chirping of birds outside his window, eager to embark on new adventures. However, Max had a little problem – he often forgot to tidy up after himself. Max's patient and loving mother, Mom, tried her best to teach him the importance of keeping things tidy. But Max's enthusiasm for play often overshadowed his responsibilities. As he rushed downstairs for breakfast, a trail of toys followed in his wake, much to his mother's dismay.

A girl living inside an enchanted forest that finds love, joy and happiness.

Plot Overview: George, a 10-year-old boy, is reluctantly spending his holiday with his grandparents, Grandad Bill and Grandma Peggy, who live on a canal boat. George initially expects a boring time filled with mundane activities like drinking tea, knitting, and feeding ducks. His expectations change when he discovers that his grandparents are more adventurous than he thought, especially Grandma Peggy, who sports a peg leg and a pirate-like demeanor. Throughout the story, George, his grandparents, and their mischievous duck, Quackers, embark on a treasure hunt, following a real treasure map. Despite warnings from George’s parents to avoid anything pirate-related, the family dives into their adventure. They face humorous challenges along the way, including navigating the canal locks, dealing with a rude couple at an ice cream van, and racing towards a quarry to find hidden treasure. The climax occurs when they discover a treasure chest, only to find a single gold coin inside. Despite this modest find, the family is overjoyed and laughs together, planning to use the coin to buy fish and chips at the pub. The story ends on a heartwarming note, with George realizing that his grandparents are more fun than he initially imagined, and that sometimes, the best adventures come when you least expect them.

1. Introduction Benny is excited about his school’s Science Fair and wants to create something magical. He rushes to Professor Pippin for advice. 2. Problem/Conflict Professor Pippin explains the difference between mixtures (like salad) and solutions (like lemonade). However, the Mischievous Molecule appears and starts mixing things up, confusing Benny with tricky experiments that don’t turn out right! 3. Journey of Discovery With the help of Professor Pippin, Benny embarks on a journey through the lab, encountering different ingredients and learning how they interact. He conducts fun experiments, like combining oil and water, to see what happens and learns why they don’t mix (introduction to density and solubility). 4. Climax The Mischievous Molecule challenges Benny to a final experiment: can he create a perfect solution that doesn’t get messed up? Benny gathers all he’s learned and confidently takes on the challenge. 5. Resolution Benny successfully creates a beautiful, colorful solution by mixing the right amounts of solute and solvent. The Mischievous Molecule is impressed and decides to help instead of hinder. They showcase their final creation at the Science Fair, and Benny wins a special award for creativity and understanding of chemistry! 6. Conclusion Benny learns that science is about experimentation and learning from mistakes. He looks forward to more adventures in chemistry with his new friend, the Mischievous Molecule.

Clappy is an extremely joyful young boy who enjoys playing, making new friends, and is adored by everyone around him. Clappy has a younger sibling named Boo, who frequently feels down and sheds tears easily over minor issues. Boo tends to ignore advice from others. Clappy is well-liked by many due to his cheerful and kind nature. He generously shares his toys and food, enjoys helping others, and displays bravery. Furthermore, he attentively listens to his parents and strives to be a well-behaved boy. Boo, however, doesn't have many friends. Kids tend to stay away from him because he is constantly sad, cries often, and is selfish. He refuses to share his toys and can be unkind to others. Boo also struggles to admit his faults and tends to lie frequently. Over time, Clappy gains popularity and builds many new friendships, thoroughly enjoying his life and having a great time. Meanwhile, Boo finds himself always alone, with no one to play with, which leaves him feeling lonely and despondent. It dawns on him that he is unliked and completely isolated. One day, Clappy sees Boo sitting by himself, looking sad. Clappy doesn’t like what he sees and goes to Boo, asking why he is sitting all alone. Boo replies, “It’s because no one wants to play with me. Nobody seems to like me.” Clappy hears what Boo says and replies, “Dear brother, I have some advice for you. You need to try to be good to others. Try sharing your things. Try to help others. Try to be kind.” Boo heeds his brother's advice but chooses not to act on it. His perspective is, "My toys belong to me alone, and I have no intention of sharing them with anyone." Boo is unwilling to take the high road and be generous in sharing his possessions. Instead, he desires everyone to comply with his wishes without question. But who likes to be around a person who is grumpy, unkind, and doesn’t share? Days go by, and Boo is still alone. Nobody wants to play with him. He sits all alone on the bench at the side of

Thorgi, a small corgi with a lightning-bolt blanket and a squeaky toy hammer, is nervous about his first day at puppy school. When he falls asleep, he dreams of becoming “Thorgi, Pup of Thunder” in a magical candy-colored world. Facing a shy jellybean turtle and tricky Mischief Cats, Thorgi uses kindness and courage to pass the Thunder Pup Trial, waking up ready to tackle school with confidence.

1. John Jr and Nazut went hiking on one of the trails at the Metro park. 2. They all the sudden hear a really faint "Meow" 3. John Jr and Nazut wend looking where the sound is coming from 4. The then find a kitten who had gotten lost from it's mother 5. John Jr and Nazut searched hi and low for the kitten's mother 6. They couldn't find her, so they went home and made signs to post in order to find a home for the kitten. 7. Later that evening, a kind little girl stopped by John Jr's house and promised to give the kitten a beautiful life.

Page 1 The kids arrive at SkyQuest Theme Park, ready for the best day ever! Page 2 Auntie hands them a set amount of money. "Spend it wisely!" she says. Page 3 Kamya (17) unfolds the park map. “Let’s ride everything!” Page 4 SaMii (15) eyes the food court. “Hold up, we need to eat too!” Page 5 Keon (11) checks prices. "We can’t afford it all—we need a plan!" Page 6 They find a meal deal to save money. SieRi (12) spots an unlimited ride wristband. Page 7 They pool their money, buying wristbands and budgeting for food and souvenirs. Page 8 They skip expensive snacks and enjoy all the biggest rides! Page 9 Kage (3) wants cotton candy, but they remind him to make choices. Page 10 By evening, they have money left for small souvenirs. Page 11 Auntie meets them. “How did you do?” Kamya grins. “We rode everything and still saved money!” Page 12 Auntie smiles. “That’s what I call smart money moves!”

Berry gained spider powers from a cosmic arachnid bite. He leaps between skyscrapers at sunset, webs glistening against orange-crimson skies. Berry battles a mechanical monster in an abandoned amusement park, webs shooting as sparks fly around him in moonlight. He hangs upside-down from a bridge at dawn, silhouette dramatic against rising sun. Berry swings through a forest fire, carrying water in web-sacks to save threatened wildlife. He stretches between collapsing bridge sections, holding them together while a bus crosses to safety. Berry rides atop a bullet train, intercepting attackers at incredible speed. During an electrical storm, he redirects lightning using web conductors to protect a city. Berry creates web barriers against a tsunami to shield a coastal village. He floats in space near an exploding star, protected by web shields against cosmic radiation. Berry navigates glowing crystal caves, discovering ancient secrets. Inside a flooding submarine, he seals ruptures with emergency webs to save the crew. Berry confronts a towering robot in a futuristic city, swinging perfectly to target its weak point. He dives into a massive whirlpool, creating stabilizing web structures to rescue a sinking ship. Berry races through a burning skyscraper, evacuating trapped people seconds before collapse. He stands against an approaching sandstorm, creating a protective dome over an ancient temple.

Pippa found a new friend.
